====== Catchup ====== Catchup is a placement game with a catchup mechanism "leading to twists and surprising lead changes." Abstract Play supports the base game on a 5x5 hex-hex board, as well as a 6x6 variant. * Designer: Nick Bentley * Coder: ypaul * Catchup [[https://boardgamegeek.com/boardgame/68199/catchup|at BoardGameGeek]], also the location of [[https://boardgamegeek.com/blog/1/blogpost/32438/designer-diary-caught-up-in-catchup-or-my-attempt|a designer diary]] featuring Hex, Yinsh, and Ingenious. * Catchup [[https://web.archive.org/web/20230606165224/https://www.nickbentley.games/my-best-game-i-suspect-ketchup/|at Nick Bentley's site]] (via the Wayback Machine) * Catchup [[https://littlegolem.net/jsp/games/gamedetail.jsp?gtid=catchup|at Little Golem]], where you can read the rules and play on a 5x5, 7x7, or random board * Catchup [[https://mindsports.nl/index.php/the-pit/620-catchup|at Mindsports]], with alternative rules by Luis Bolaños Mures * Catchup [[https://ludii.games/details.php?keyword=Catchup|at Ludii Games]], with a bot opponent ---- ==== AI generated ==== ====== Catchup ====== Catchup is a simple abstract with a devilish timing dynamic. When the hex board is full, the largest group of stones wins — but as you get closer to that lead, your opponent is allowed more placements. Inventor: Nick Bentley ===== Rules ===== See [[https://boardgamegeek.com/boardgame/68199/catchup|BoardGameGeek: Catchup]]. ===== Variants ===== ==== Larger board (base 6) ==== Hexhex of base 6. ===== Further details ===== ==== Version history ==== * Current engine version: ''20240109'' (2024-01-09). On Abstract Play since 2024-01-18. ==== Links ==== * [[https://boardgamegeek.com/boardgame/68199/catchup]]