====== Chameleon ====== A chess-like strategy game, played on a 5x5 grid, where each piece's movement capability changes based on the color of the tile where it starts. * Designer: Mitsuo Yamamoto * Coder: Aaron Dalton (Perlkönig) * Chameleon [[https://boardgamegeek.com/boardgame/273396/chameleon|at BoardGameGeek]] * Chameleon [[https://www.logygames.com/logy/chameleon.html|at Logy Games]] (in Japanese) You can find the rules [[https://web.archive.org/web/20190601085108/https://www.kickstarter.com/projects/logygames/chameleon-a-modern-version-of-chess|in the wayback machine]]. ---- ==== AI generated ==== ====== Chameleon ====== A 5×5 chess-like game. Every piece steps like a king. Extra movement depends on whether the piece's **nature** matches the colour of the square it currently occupies. Inventor: Mitsuo Yamamoto ===== Rules ===== See [[https://boardgamegeek.com/boardgame/273396/chameleon|BoardGameGeek: Chameleon]]. ==== Goal ==== Checked after each turn, in this order: - If the player about to move has no legal moves, the player who just moved wins. - If the player about to move already has a piece on the opponent's home rank, **that** player wins (infiltration at the start of their turn). - If the player who just moved has exactly one piece left, and it sits on the opponent's home rank, that player wins. Player 1's home is rank 1; the far rank is 5. Player 2's home is rank 5; the far rank is 1. ==== Setup ==== Chequered 5×5. Player 1 (A) occupies rank 1; player 2 (B) occupies rank 5. Each piece also has a **nature** (light or dark) matching or opposing the square: * Rank 5: ''a5'' BW, ''b5'' BB, ''c5'' BW, ''d5'' BB, ''e5'' BW * Rank 1: ''a1'' AW, ''b1'' AB, ''c1'' AW, ''d1'' AB, ''e1'' AW (The second letter is nature: B = dark square nature, W = light.) ==== Gameplay ==== Move one of your pieces. * **King step:** one square any direction, onto empty or capturing an enemy. * **Matching nature** (piece nature equals the square it stands on): also bishop slides — any distance diagonally, capturing the first enemy, blocked by friendlies. * **Opposing nature:** also knight leaps (2×1), onto empty or capturing an enemy. Capture by replacement. Pieces keep their nature; only the square they stand on changes what extra move they have. ==== Variants ==== No engine variants. ===== Further details ===== ==== Version history ==== * Current engine version: ''20250130'' (2025-01-30). On Abstract Play since 2025-01-31. ==== Links ==== * [[https://boardgamegeek.com/boardgame/273396/chameleon]] * [[http://www.logygames.com/]]