**This content was generated by AI.** ====== Four in a Row ====== See [[:n-in-a-row games]]. * Designers: Ned Strongin, Howard Wexler * Coder: ypaul * Connect Four [[https://boardgamegeek.com/boardgame/2719/connect-four|at BoardGameGeek]] * Connect Four [[https://en.wikipedia.org/wiki/Connect_Four|at Wikipedia]] ---- ==== AI generated ==== ====== Four In A Row ====== Get four or more in a line on a square grid with **gravity**: stones fall down a column until they rest. Inventors: Ned Strongin, Howard Wexler ===== Rules ===== Related commercial game: [[https://boardgamegeek.com/boardgame/2719/connect-four|BoardGameGeek: Connect Four]]. Overlines count as wins (four **or more**). ===== Variants ===== ==== 10×10 board ==== Larger grid (''standard-10''). ==== Swap-1st / Swap-2 / Swap-5 openings ==== Pie-style colour swaps after the first stone, after a three-stone offer, or after each of the first five stones. ==== Edge-grow-4 ==== You may also grow inward from the other three edges: place in the first empty cell from top, left, or right, not only from the bottom. ==== Interior-gravity-4 ==== You may click any empty cell; the stone then slides toward the nearest edge (or along the diagonal toward a corner when equidistant) until it sits against a stone or the rim. ==== Clear ==== If an entire edge row or column is full, it is cleared and remaining stones shift that way — **unless** a four-in-a-row already exists, which wins first. With four-edge placement, any full edge line can clear. ===== Further details ===== ==== Version history ==== * Current engine version: ''20240328'' (2024-03-28). On Abstract Play since 2024-04-20. ==== Abstract Play ==== * A display option hides legal-move hints. ==== Links ==== * [[https://boardgamegeek.com/boardgame/2719/connect-four]]