**This content was generated by AI.** ====== Pente ====== See [[:n-in-a-row games]]. * Designers: Tom Braunlich, Gary Gabrel * Coder: ypaul * Pente [[https://boardgamegeek.com/boardgame/1295/pente|at BoardGameGeek]] * Pente [[https://en.wikipedia.org/wiki/Pente|at Wikipedia]] ---- ==== AI generated ==== ====== Pente ====== In Pente, players take turns placing stones on the intersections of the board. The first player to get five in a row or capture ten stones wins. Inventors: Tom Braunlich, Gary Gabrel ===== Rules ===== See [[https://boardgamegeek.com/boardgame/1295/pente|BoardGameGeek: Pente]]. Default **15×15**. Stones on intersections. Orthogonal and diagonal lines. ===== Variants ===== ==== Standard 19×19 board ==== ''standard-19''. ==== Long pro opening ==== Second stone at least four from centre (''long-pro''). ==== Swap-1st / Swap-2 / Swap-5 ==== Colour-swap openings as named in the locale. ==== Capture 2-3 (Keryo Pente) ==== Capture two **or** three in a line (''capture-2-3''). ==== Self-capture allowed (Poof Pente) ==== Placing inside a capturing frame removes your own stones as well (''self-capture''). ==== Overtime capture (Boat Pente) ==== After a five-in-a-row, the opponent has one move to break it (''overtime-capture''). ===== Further details ===== ==== Version history ==== * Current engine version: ''20240328'' (2024-03-28). On Abstract Play since 2024-04-20. ==== Abstract Play ==== * Threatened pairs can be highlighted. ==== Links ==== * [[https://boardgamegeek.com/boardgame/1295/pente]]