====== Yonmoque ====== Try to form four in a row in a game without forming five in a row, but not all spaces are equal and opposing pieces can change side. * Designer: Mitsuo Yamamoto * Coder: Aaron Dalton (Perlkönig) * Yonmoque rules [[http://www.logygames.com/english/yonmoque.html|at Logy Games]] (HTML) * Yonmoque [[https://boardgamegeek.com/boardgame/86170/yonmoque|at BoardGameGeek]] ---- ==== AI generated ==== ====== Yonmoque ====== Place or slide on a two-coloured 5×5. Convert enemies. Four in a row wins; five in a row loses. Inventor: Mitsuo Yamamoto ===== Rules ===== See [[http://www.logygames.com/english/yonmoque.html|Logy Games: Yonmoque]]. ==== Goal ==== A line of **five** of the player who just moved is a **loss**. Otherwise a line of **four** through a cell they moved to or converted is a **win**. ==== Setup ==== Empty 5×5. Cells are white, black, or neutral. Each player has **6** stones in hand. ==== Gameplay ==== Place a stone from hand on an empty cell, or slide a stone on the board: always to an empty neighbour, and further along a diagonal while staying on tiles of your effective colour. Landing or a conversion can flip enemy stones according to the tile colours. ==== Variants ==== No engine variants. ===== Further details ===== ==== Version history ==== * Current engine version: ''20250126'' (2025-01-26). On Abstract Play since 2025-01-27. ==== Links ==== * [[http://www.logygames.com/english/yonmoque.html]] * [[https://boardgamegeek.com/boardgame/86170/yonmoque]]