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Each player owns 2 colours of stones. Players take turns placing one or two stones each turn (if you place two, they must be different colours), then capture all fenced enemy blooms. The first player to capture a certain number of stones wins.
Inventor: Nick Bentley
Published listing: BoardGameGeek: Blooms.
Threshold 20.
Threshold 25.
Threshold 40.
Threshold 50.
20240114 (2024-01-14). On Abstract Play since 2024-01-18.