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Fill the ecosystem with your bugs so much that you can no longer expand. On your turn, place a piece to start a new bug or grow an existing bug. Then, if any of your bugs are adjacent to enemy bugs of the same shape, they must eat them, and perform a bonus growth (if bonus growth is not possible, no eating occurs). This can result in chain reactions. If there are multiple choices of bugs that can eat, you may determine which bugs do it and in which order.
Inventor: Nick Bentley
Published listing: BoardGameGeek: Bug.
20240721 (2024-07-21). On Abstract Play since 2024-08-26.