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Move-and-capture on a cylindrical hex board with dice. Each die moves exactly its face value (speed). Landing on enemies captures; landing on friends bumps them. You must keep a total speed of 25. When you cannot, you lose.
Inventor: Tom Krusezewski
See Wikipedia: Chase and BoardGameGeek: Chase.
No engine variants.
Most exchange moves currently need to be typed by hand.
20211009 (2021-10-09). On Abstract Play since 2023-05-01.