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Chase

Move-and-capture on a cylindrical hex board with dice. Each die moves exactly its face value (speed). Landing on enemies captures; landing on friends bumps them. You must keep a total speed of 25. When you cannot, you lose.

Inventor: Tom Krusezewski

Rules

See Wikipedia: Chase and BoardGameGeek: Chase.

Variants

No engine variants.

Further details

Abstract Play

Most exchange moves currently need to be typed by hand.

Version history