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Pente

See n-in-a-row games.


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Pente

In Pente, players take turns placing stones on the intersections of the board. The first player to get five in a row or capture ten stones wins.

Inventors: Tom Braunlich, Gary Gabrel

Rules

See BoardGameGeek: Pente. Default 15×15. Stones on intersections. Orthogonal and diagonal lines.

Variants

Standard 19×19 board

standard-19.

Long pro opening

Second stone at least four from centre (long-pro).

Swap-1st / Swap-2 / Swap-5

Colour-swap openings as named in the locale.

Capture 2-3 (Keryo Pente)

Capture two or three in a line (capture-2-3).

Self-capture allowed (Poof Pente)

Placing inside a capturing frame removes your own stones as well (self-capture).

Overtime capture (Boat Pente)

After a five-in-a-row, the opponent has one move to break it (overtime-capture).

Further details

Version history

Abstract Play