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See n-in-a-row games.
In Pente, players take turns placing stones on the intersections of the board. The first player to get five in a row or capture ten stones wins.
Inventors: Tom Braunlich, Gary Gabrel
See BoardGameGeek: Pente. Default 15×15. Stones on intersections. Orthogonal and diagonal lines.
standard-19.
Second stone at least four from centre (long-pro).
Colour-swap openings as named in the locale.
Capture two or three in a line (capture-2-3).
Placing inside a capturing frame removes your own stones as well (self-capture).
After a five-in-a-row, the opponent has one move to break it (overtime-capture).
20240328 (2024-03-28). On Abstract Play since 2024-04-20.