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Squirm

Players fight to create the longest snake-like group. A snake is a group in which no stone has more than two friendly neighbours.

Inventor: Bryce Wilcox

Rules

See World of Abstract Games: Squirm.

Variants

Size 4 / 5 / 6

Larger hex boards (size-4, size-5, size-6).

Tromp

Score the sum of 2 raised to each snake’s length, plus 0.5 komi for player 1 (tromp).

Neto

Score the sum of squared snake lengths, plus 0.5 komi for player 1 (neto).

Further details

Version history

Abstract Play