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games:catchup

Catchup

Catchup is a placement game with a catchup mechanism “leading to twists and surprising lead changes.” Abstract Play supports the base game on a 5×5 hex-hex board, as well as a 6×6 variant.


AI generated

Catchup

Catchup is a simple abstract with a devilish timing dynamic. When the hex board is full, the largest group of stones wins — but as you get closer to that lead, your opponent is allowed more placements.

Inventor: Nick Bentley

Rules

Variants

Larger board (base 6)

Hexhex of base 6.

Further details

Version history

  • Current engine version: 20240109 (2024-01-09). On Abstract Play since 2024-01-18.
games/catchup.txt · Last modified: 2026/08/20 14:57 by 127.0.0.1