games:druid
Table of Contents
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Druid
Place sarsens and lintels to connect your edges. Only the topmost stone on each cell counts. On the rectangle, player 1 connects north–south; player 2 east–west.
Inventor: Cameron Browne
Rules
See Cameron Browne: Druid, the archived PBMserv rules, and BoardGameGeek: Druid.
Variants
Size 8 / 12
Druid's Y / Druid's Hex
Various sizes in the locale.
Druid's Walk
Your Druid appears the first time you place on either of your edges. Each turn you either place a stone or move the Druid — not both. Druids step onto orthogonally adjacent topmost stones of their colour and cannot enter gaps under lintels. Stones cannot be placed on a Druid. Ignored on Y and Hex boards.
Further details
Version history
- Current engine version:
20260815(2026-08-15). On Abstract Play since 2026-08-03. Connection sides were inverted in this version relative to20260706.
Links
games/druid.txt · Last modified: 2026/08/20 14:57 by 127.0.0.1