User Tools

Site Tools


games:druid

This content was generated by AI.

Druid

Place sarsens and lintels to connect your edges. Only the topmost stone on each cell counts. On the rectangle, player 1 connects north–south; player 2 east–west.

Inventor: Cameron Browne

Rules

Variants

Size 8 / 12

Druid's Y / Druid's Hex

Various sizes in the locale.

Druid's Walk

Your Druid appears the first time you place on either of your edges. Each turn you either place a stone or move the Druid — not both. Druids step onto orthogonally adjacent topmost stones of their colour and cannot enter gaps under lintels. Stones cannot be placed on a Druid. Ignored on Y and Hex boards.

Further details

Version history

  • Current engine version: 20260815 (2026-08-15). On Abstract Play since 2026-08-03. Connection sides were inverted in this version relative to 20260706.
games/druid.txt · Last modified: 2026/08/20 14:57 by 127.0.0.1