Table of Contents
heXentafl
heXentafl is a hexagonal variant of Hnefatafl where the attackers try to capture the king and the defenders try to guide the king to one of the six corners.
The size 4 and 5 hex-hex boards are supported. Note that on the smaller board, the king may only move one step at a time, while on the larger board, the king may move like any other piece.
- Designer: Kevin Kane
- Coder: ypaul
- heXentafl at BoardGameGeek
- heXentafl at Ludii Games
- Rules at BoardGameGeek from the nestorgames edition or the Kickstarter edition
- The designer's web page about size 4 heXentafl
- The designer's original blog post about size 4 heXentafl
AI generated
heXentafl
A hexagonal Hnefatafl: attackers hunt the king; defenders escort the king to a corner.
Inventor: Kevin Kane
Rules
Published listing: BoardGameGeek: heXentafl.
Goal
- Attackers (player 1) win by capturing the king.
- Defenders (player 2) win by moving the king to any of the six corners.
Repeating a position (same board and player to move) twice is a draw.
Setup
Default hexhex size 4. King starts in the centre with defenders; attackers occupy the rim. Size 5 uses a larger array and a longer-range king.
Gameplay
Pieces slide any distance through empty hexes (on size 4 the king steps only one hex). Capture by sandwiching an enemy between two of yours along a line. Special sandwich geometry applies on corners (for warriors) and on the throne (for the king).
Captures are mandatory when the engine lists them as part of the move notation.
Variants
Size-4 board
Default. King moves one step.
Size-5 board
Larger board; the king moves like other pieces.
Further details
Version history
- Current engine version:
20240701(2024-07-01). On Abstract Play since 2024-07-14.