Table of Contents
Tumbleweed
Tumbleweed by Michał Zapała (a.k.a. Mike Zapawa) was voted the Best Combinatorial 2-Player Game of 2020 at BoardGameGeek.
- tumbleweed.games has a visual database of games with an openings explorer, and also includes a helpful guide for beginners
- A board editor by antonTobi (source code)
- Play against an AI, also by antonTobi
- Tumbleweed page at at BoardGameGeek
AI generated
Tumbleweed
Towers claim cells by line of sight. Control the majority of a hex board.
Inventor: Mike Zapawa
Rules
Published listing: BoardGameGeek: Tumbleweed.
Goal
A cell belongs to you if you occupy it, or if you have the majority of lines of sight onto it from existing towers. Score is the number of cells you own. The game ends on consecutive passes after at least four plies, or if both scores are unchanged for 20 plies. Higher score wins; equal scores are a draw.
An even-swap pie rule applies.
Setup
Empty hexhex, default size 8.
Gameplay
Place or reinforce a tower, or capture a cell you see more of than the opponent. You may pass.
Variants
Size 6 / 8 / 10
Capture delay
You may not place where the opponent just placed.
Free neutral
On the first turn, place a 2-stack neutral piece and a 1-stack of each colour.
Further details
Version history
- Current engine version:
20240825(2024-08-25). On Abstract Play since 2024-01-03.